![]() ![]() Ruby and Sapphire were reasonably challenging games, and the remakes go out of their way to make everything as easy as possible. One example of this “missing heart” can be found in the difficulty. It’s hard to describe, but everything just feels so neat, tidy, and straightforward in a way where it feels more like a product than something with real soul or passion beneath it. Omega Ruby/Alpha Sapphire pulls a HeartGold/SoulSilver and polishes everything to such sheen that some of the character is lost in the process. ![]() They looked nothing like any other Pokémon games, they sounded nothing like any other Pokémon games, traversing the region was nothing like any other Pokémon games, and the creature designs looked nothing like any other Pokémon games. The original Ruby and Sapphire games were weird. ![]() The second, more serious problem is that the game just doesn’t have the heart of the originals.
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